All H2H comparisons

Odyssey anime / Seedance 2

Qwen 3.8 Max vs Claude Fable 5

Watch both unedited Seedance 2 outputs, then inspect the full prompts below.

Comparison videos

Alibaba Cloud

Qwen 3.8 Max

Anthropic

Claude Fable 5

Shared brief

Create an eight-second, 16:9, hand-drawn 2D cel-anime retelling of Odysseus and the Sirens in exactly four connected shots. Use historically grounded Late Bronze Age Aegean materials, precise character action, cinematic camera direction, and native sound.

Prompt record

What each model sent to Seedance 2

The model responses below are presented without editorial rewriting.

Alibaba Cloud

Qwen 3.8 Max

Richly hand-drawn 2D cel anime, 8-second 16:9 Late Bronze Age Aegean epic, ship always moving left-to-right, hard cut transitions, expressive ink lines, painted backgrounds, layered multiplane depth, controlled limited animation punctuated by fluid rowing, physically drawn effects. Shot 1, two seconds, wide 35mm lens, lateral tracking: on a weathered penteconter's open deck, bronze-haired sailors in short undyed linen kilts and leather thigh guards kneel beside a clay brazier, kneading amber beeswax with wooden spatulas, rolling plugs, pressing wax into ears; oars rest in thole pins, pitch-stained hull planks, coiled hemp ropes, sunlit haze. Shot 2, two seconds, medium close-up, slow push: Odysseus, bearded, scarred forearm, striped wool cloak pinned with bronze fibula, stands stepped into the mast slot; two sailors cross thick rope over his chest and wrists, cinching knots; his jaw tightens, eyes widen as faint haunting song rises. Shot 3, two seconds, long-lens low angle from deck: distant limestone island under haze, two small bird-winged Sirens perched on pale rocks, mouths open, drawn sound rings ripple air; Odysseus strains against ropes, fingers clawing, sailors row in unison, wax-sealed ears blank. Shot 4, two seconds, high crane-like pan: penteconter slides past rocky shoal into open teal water, wind fills square linen sail, crew slumps relieved, Odysseus breathes hoarsely; cel grain, synchronized creaks, oar splashes, wax crackle, rope rasp, fading song.

Anthropic

Claude Fable 5

Hand-drawn 2D cel anime, 16:9, one continuous 8-second sequence, four connected shots, expressive ink linework, gouache-painted backgrounds, multiplane parallax, limited animation with fluid action bursts, visible cel grain. Shot 1 (0–2s): 35mm medium shot on a weathered oak penteconter's deck; a sun-browned sailor in a coarse wool kilt kneads amber beeswax softened in a bronze bowl, fingers pressing plugs into a rower's ears left-to-right; behind him, oarsmen in linen loincloths pull pine oars in rhythm; overcast silver-blue light, creaking timber, muffled drum. Shot 2 (2–4s): low-angle 28mm tilt up the pine mast; two sailors cinch flax ropes across Odysseus's chest and wrists—he wears a russet wool tunic pinned with a bronze fibula, bearded, jaw set; ropes bite fabric in drawn detail; halyards and leather rigging loops sway; wind rises. Shot 3 (4–6s): 85mm long shot past the ship's ochre-painted stern eye toward a hazy limestone islet screen-left; three pale winged Siren silhouettes perch above bone-white surf, their song rendered as shimmering painted light-ribbons; cut back to Odysseus straining right-to-left against ropes, eyes wide, tears, mouth screaming unheard beneath layered ethereal vocals. Shot 4 (6–8s): sweeping 40mm crane pull-back as oars dig white foam, ship surging screen-right past the island; sunbreak gilds the sail; song fades under oar-splash and gull cries; Odysseus slumps, exhausted, ropes slack. Palette: slate sea, ochre wood, bone limestone, russet cloth.

Method

Same setup, different prompt writer

01

Each frontier model received the same creative brief through Vercel AI Gateway when available, with a direct provider fallback.

02

Each response was passed to Seedance 2.0 without prompt editing.

03

Every output used the same 720p, 16:9, eight-second settings with native audio.

04

The page presents every output and full prompt side by side without ranking the models.